Descargar Schala Edition ROM Hack

Schala Edition Juego
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Parámetro Info
Consola: SNES
Juego Original: Chrono Trigger
Tipo: Improvement
Género: Role Playing
Modificaciones: G,L,T
Creador: Fauntleroy
Fecha de creación: 06/25/2019
Última modificación: 12/02/2019
Parámetro Info
Nombre del archivo: 062519schalahack.zip
Téléchargements: 420
Requisitos: Header (SNES)
Versión: 2.0
Clasificación:

Descripción de Schala Edition

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Información de Schala Edition

+-------------------------+
|                         |
|   Chrono Trigger SNES   |
|                         |
|   - SCHALA EDITION -    |
|                         |
|       Version 2.0       |
|                         |
|   Release: 6-25-2019    |
|                         |
|         - By -          |
|                         |
|       Fauntleroy        |
|                         |
|  [email protected]  |
|                         |
+-------------------------+

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

+-------------------+
|                   |
| Table of Contents |
|                   |
+-------------------+

I...........Introduction
II...............Changes
III...Setup Instructions
IV............Known Bugs
V.........Special Thanks

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

+-----------------+
|                 |
| I. Introduction |
|                 |
+-----------------+

Thank you for downloading my SCHALA EDITION patch for the SNES
version of Chrono Trigger!

So, what is the SCHALA EDITION? Simply put, it's a modified version
of Chrono Trigger where Schala is recovered during the normal
course of events. Saving her is not hidden or bonus content, nor is
it an optional sidequest.

Please note that Schala is not a playable character; Chrono Trigger
limits the game to just seven party members. Some ambitious people
are working on an eighth character expansion mod, but I think
that's still a ways into the future. It's something I'd like to
tackle someday, but... not now.

The mod is based off of the 1995 release of Chrono Trigger using
the infamous Ted Woolsey translation. However, the ROM has been
expanded, allowing for a lot more text, scenes, maps, enemies, etc.
than are found in the vanilla game.

My goal was to create a scenario with Schala similar to what I
expected the first time I played Chrono Trigger way back in 1995.
Also, with this being the SCHALA EDITION, Schala has additional
appearances during a few scenes, including all versions of the main
ending.

As with my PLAYABLE GOLBEZ EDITION and GENERAL LEO EDITION hacks, I
want this to feel like a version of the game from another reality
where the designers decided to wrap up the Schala subplot neatly. I
don't want it to feel like weird fanfiction. Hopefully I succeeded.

This hack does not ignore Chrono Cross, although how that story
would play out in a world where Schala was saved (or if it would
happen at all) is a matter of conjecture.

My advice while playing would be... if a townsperson mentions one
of your party members, take that party member to meet the person,
as they will most likely have interaction. Sometimes, other members
of your party will even chime in with additional comments.

Also, a lot of story arcs for background characters are resolved
after the Black Omen, so you might enjoy some extra exploration
before the final battle.

Enjoy!

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

+-------------+
|             |
| II. Changes |
|             |
+-------------+

Here's a rundown of just about everything that the patch changes.
Some behind the scenes and purely cosmetic edits are not listed
here.

GENERAL:
- There's a ton of new text with some new scenes, new NPCs, and
  lots of new opportunities for characters to interact.
- Many items, Techs, enemies, enemy abilities, etc. have had their
  names and stats adjusted.
- "Walking in place" is virtually eliminated. If a person is
  walking, and you stop them to talk, they will stop moving and
  face you.
- The 1999 AD overworld is now a full map and appears instead of
  the 1000 AD map during the bad ending.
- New map locations were added:
  - 4 in 1000 AD (only one available from the start)
  - 1 in 2300 AD (not available from the start)
  - 3 in 65,000,000 BC (not available from the start)
  - 8 in 12,000 BC (all on the "Last Village" map)
- Everybody in 600 AD now speaks in pseudo-Elizabethan prose.
- It's possible to access a few previously unreachable places, such
  as the area below the rafters in Arris Dome.
- The pointless roadblock no longer appears in 1000 AD Guardia
  Forest during the late game.
- Once you get the Epoch it will always be waiting for you at the
  End of Time; you can't inadvertently "leave" it anywhere.
- The flying Epoch won't time travel when you first get it. This
  isn't a bug; it's part of the story.
- If you fail to save Lara, you can try again! You can go back to
  the grove in Fiona's Forest during the day, but make sure Lucca
  is in your party when you do.

CHARACTERS:
- Magus is no longer optional as a party member; he will join as
  part of the normal story progression.
- The second Techs for Crono, Marle and Lucca take a bit longer to
  learn, but you should still have them before meeting Robo.
- Crono, Marle, Lucca and Frog all start with one Tech. Robo starts
  with two, Ayla with three, and Magus with four.
- Marle and Frog both lost *Cure 2 in favor of new final Techs.
- Ayla's Tailspin now does Lightning-element damage.
- Glenn is always returned to his human form in all versions of the
  normal ending.
- Ending Glenn now more closely resembles his appearance in the PSX
  ending cut scene.

ITEMS:
- These items were removed:
  - HyperEther (overpowered; makes Elixirs less valuable)
  - Lapis (erodes Heal Beam and Heal specialties of Robo and Frog)
  - Shield (erodes Protect specialty of Lucca)
  - Barrier (erodes Shell specialty of Magus)
  - Power Meal (pointless)
- Megalixirs are much more scarce. Only one can be found in a chest
  and chances to steal from Ruminators are limited.
- Several new story items were added (Royal Pin, Bromide, etc.).
- There is now only one instance of each Accessory, aside from a
  few that can be stolen from bosses at the Black Omen.
- The colored rocks are changed into superior "final" Accessories,
  but still grant access to the special Triple Techs.
- Most shops have adjustments to their stock, and there are also a
  few new shops.
- The armors at the Ioka trading hut update when the weapons do.

ENEMIES:
- New enemies were added, including bosses.
- Enemies no longer drop items. The only exceptions are the enemies
  in 65,000,000 BC who drop trading materials.
- All enemies Ayla can face have an item to steal. Enemies Alya can
  never face do not carry items.
- Spekkio always starts out with his Kilwala form and only grows
  into stronger forms after you've beaten him in battle. This means
  you can face the later forms earlier for extra challenge.
- Enemies in Heckran's Cave, aside from the Henches and Heckran,
  respawn every time the whirlpool warp is accessed.
- All enemies and bosses can be fought in each instance of the
  Black Omen (1000 AD, 600 AD, 12,000 BC).
- Lavos no longer goes through a boss medley sequence.

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

+-------------------------+
|                         |
| III. Setup Instructions |
|                         |
+-------------------------+

You will need the 062519schalahack.ips file as well as an unaltered
copy of the Chrono Trigger SNES American release ROM.

Recommended ROM:
* Chrono Trigger (U) [!]
  * Unmodified ROM CRC32:  8A36ED76
  * Patch Applied CRC32:   C3111150

Please do not ask me for ROMs; I will not provide them.

I recommend using the Lunar IPS utility to apply the patch to the
ROM.  As of this writing, you can download Lunar IPS here:

http://fusoya.eludevisibility.org/lips/

To apply the patch:

1.) Open Lunar IPS and click the Apply IPS Patch button.

2.) Select the 062519schalahack.ips file.

3.) Select the ROM to be patched.

4.) You're all set!  It's that easy!

As far as which emulator to use, I personally like Snes9X.

Snes9X has its own website:

http://www.snes9x.com/

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

+----------------+
|                |
| IV. Known Bugs |
|                |
+----------------+

As of 2.0, I'm not able to replicate any reported bugs using the
most current version of Snes9X on a desktop machine. However, some
users have reported bugs in the past when playing on mobile,
including minor graphical errors and some text string problems.

For best results, I suggest using the current Snes9X release on a
desktop machine. I can't guarantee smooth playback on every
platform available. Thanks!

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

+-------------------+
|                   |
| V. Special Thanks |
|                   |
+-------------------+

This project would not have been possible without the helpful folks
at the Chrono Compendium, especially Mauron, who helped me work
through countless bugs, headaches and dead ends. I also want to
thank everybody who playtested the beta releases, or even just gave
general feedback on 1.0, 1.1 and 1.2. I hope you see the ways that
much of your input played out and made 2.0 a better experience.

Sorry it took six months to get this sucker out!  :)  <3