Parámetro | Info |
---|---|
Consola: | N64 |
Juego Original: | The Legend of Zelda: Ocarina of Time |
Tipo: | Bug Fix |
Género: | Action Adventure |
Modificaciones: | Other |
Creador: | Alex Oughton |
Fecha de creación: | 05/28/2020 |
Última modificación: | 06/02/2020 |
Parámetro | Info |
---|---|
Nombre del archivo: | Ocarina of Time 1.2 - No 64DD crash.zip |
Téléchargements: | 160 |
Requisitos: | Byte Swapped (N64) |
Versión: | 1.0 |
Clasificación: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
For Ocarina of Time USA 1.2. Author: Alex Oughton. Changes the instruction decompressed to 810ADAE0 to direct 64DD check results to an unused location in memory. A similar fix is possible using the following gameshark codes: F10004E6 2400 MASTER1 EE000000 0000 MASTER2 D10ADAE4 A062 64DD FIX1 810ADAE4 0000 64DD FIX2