Parámetro | Info |
---|---|
Consola: | SNES |
Juego Original: | Mega Man X2 |
Tipo: | Improvement |
Género: | Action > Platformer |
Modificaciones: | S |
Creador: | DarkShock |
Fecha de creación: | 12/19/2015 |
Última modificación: | 12/22/2015 |
Parámetro | Info |
---|---|
Nombre del archivo: | MegaManX2_MSU1.zip |
Téléchargements: | 193 |
Requisitos: | No-Header (SNES) |
Versión: | 1.0 |
Clasificación: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Mega Man X2 MSU-1 Version 1.0 by DarkShock and Exort This hack adds CD quality audio to Mega Man X2 using the MSU-1 chip invented by byuu. The hack has been tested on SD2SNES, bsnes-plus and higan 094. The patched ROM needs to be named mmx2_msu1.sfc. Note they are two IPS patches: - mmx2_msu1_emulator.ips is the one to use for proper volume in emulators. - mmx2_msu1.ips is for the SD2SNES The music pack can be found here: http://www.mediafire.com/download/rqbld7el8x1qllp/MegaManX2_MSU1_Music.7z Original ROM info: MEGAMAN X2 U.S.A. 1572864 Bytes (12.0000 Mb) Interleaved/Swapped: No Backup unit/emulator header: No Version: 1.0 Checksum: Ok, 0x09b7 (calculated) == 0x09b7 (internal) Inverse checksum: Ok, 0xf648 (calculated) == 0xf648 (internal) Checksum (CRC32): 0x947b0355 =============== = Using higan = =============== 1. Patch the ROM 2. Launch it using higan 3. Go to %USERPROFILE%\Emulation\Super Famicom\mmx2_msu1.sfc in Windows Explorer. 4. Copy manifest.bml and the .pcm file there 5. Run the game ==================== = Using on SD2SNES = ==================== Drop the ROM file, mmx2_msu1.msu and the .pcm files in any folder. (I really suggest creating a folder) Launch the game and voil?, enjoy ! =========== = Credits = =========== DarkShock - Music editing, ASM hacking Exort - ASM hacking Krzysztof Slowikowski - Music reorchestration Find out the original video here: https://www.youtube.com/watch?v=HQ9oQCCSw8o and check out his other stuff on his channel ! =============== = Music = =============== 01 = Morph Moth 02 = Magna Centipede 03 = Wire Sponge 04 = Bubble Crab 05 = Flame Stag 06 = Overdrive Ostrich 07 = Wheel Gator 08 = Intro Stage (Opening) 09 = Boss 1 (Boss Fight) 10 = Boss 2 (Another Boss 2) 11 = Title 12 = Stage Select 1 13 = Password 14 = Crystal Snail 15 = Stage Start 16 = Zero 17 = X Hunter Stage 2 18 = Stage Select 2 19 = Boss defeated (Stage Cleared) 20 = Story (Opening) 21 = Boss intro 2 (Another Boss 1) 22 = Boss intro 1 23 = Get a Weapon 24 = X Hunter Stage 1 26 = Intro Stage, again (Opening) 27 = Cutscene (Demo) 28 = Sigma 1 29 = Sigma 2 30 = Ending 31 = Staff roll 32 = Laboratory ============= = Compiling = ============= Source is availabe on GitHub: https://github.com/mlarouche/MegamanX2-MSU1 To compile the hack you need * bass v14 (http://files.byuu.org/download/bass_v14.tar.xz) * wav2msu (https://github.com/mlarouche/wav2msu) The rom needs to be named mmx2_msu1.sfc To distribute the hack you need * uCON64 (http://ucon64.sourceforge.net/) * 7-Zip (http://www.7-zip.org/) make.bat assemble the patch create_pcm.bat create the .pcm from the WAV files distribute.bat distribute the patch make_all.bat does everything