Descargar FFV Sprite Touch-ups ROM Hack

FFV Sprite Touch-ups Juego
Compartir con amigos:
Parámetro Info
Consola: SNES
Juego Original: Final Fantasy V
Tipo: Improvement
Género: Role Playing
Modificaciones: G
Creador: Chicken Knife
Fecha de creación: 08/11/2020
Última modificación: 08/17/2020
Parámetro Info
Nombre del archivo: FFV_sprite_touch-ups_103.zip
Téléchargements: 3
Requisitos: No-Header (SNES)
Versión: 1.03
Clasificación:

Descripción de FFV Sprite Touch-ups

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Información de FFV Sprite Touch-ups

FFV Sprite Touch-ups

Below are a list of all the changes to graphical errors and inconsisties that I uncovered and corrected in FF5.
VideoGameSprites.net has the best resource for actually viewing the problems that I've pointed out:
http://www.videogamesprites.net/FinalFantasy5/Party/

If anyone elects to use this hack in their own FF5 projects, please provide appropriate credit.

If you find any additional problems to note, please send me a message through RHDN. 

Enjoy!

Chicken Knife


Version 1.03 released 08/11/2020

Fixed issue where Goblin enemy name was corrupted in Japanese rom as a result of patch. Should now be compatible with all language versions of rom.

Galuf Knight: Shoe consistency fix
Faris Red Mage: Corrections to hat
Faris Bare: Update to shoes with hands raised to make consistent
Faris Mime: Update to shoes with hands raised to make consistent
Bartz Knight: Consistency fix to boots when arms raise
Bartz Mystic Knight: Improved foot animation when arms raise
Lenna Ninja: Consistency fix to legs when arms raise


Version 1.02 released 06/07/2019

Bartz Black Mage: Shoe consistency fix
Bartz Blue Mage: Chest inconsistency when arms raised
Lenna Knight: correct missing pixel on left side of breastplate when arms raise
Lenna Knight: Correction to toe color when hands raise
Lenna Thief: Correction to erroneous green pixel that appears on shoe when arms raised
Lenna Blue Mage: Correction to toe color when hands raise
Lenna Mime: Belt pixel inconsistency when hands raised
Lenna Bare: Belt pixel inconsistency when hands raised
Galuf Monk: Corrections to pants during left arm animation
Galuf Blue Mage: Chest pixel inconsistent when arms raised
Faris Mystic Knight: Correction to toe color when hands raised
Faris Red Mage: Correction to shoe animation when hands raised


Version 1.01 released 6/2/2019

Corrected errors to Bartz's hair in the bare job that were inadvertently created.
Made further consistency improvements to Bartz's hair with the Mime job.


Version 1.00 initial release 6/2/2019

Bartz 
Horizontal hair length consistency fix across all jobs 
Knight: hair fix when defending 
Thief: shirt consistency fix when arms raised 
Berserker: flickering leg pixels with left hand attack that are inconsistent with other animations 
Mystic Knight: right hand attack flickering shadows on foot
Red Mage: pixel correction on head when arms raised 
Ninja: left leg flicker when attacking left handed 
Beastmaster: fixes flickering waist in various frames 
Geomancer: left arm flicker when walking 
Samurai: made golden buttons stop wiggling when arms raised 
Chemist: flickering pixel corrections with attack animations 
Mime: fixed hair color above eye when arms raised 
Bare: corrected blue pixel in hair during frame when being attacked 
Bare: toe consistency fix when arms raised
Bare: shirt consistency fix when arms raised 

Lenna

White Mage: extra shadows on feet when attacking
White Mage: flickering pixel on waist when attacking 
Time Mage: attack animations leg consistency fix 
Summoner: shadow fix near face during left hand attack 
Red Mage: flickering pixel on hat when arms raised 
Red Mage: shadow fix on left side
Red Mage: shoe button color inconsistency fix 
Ninja: leg flicker when attacking left handed
Bard: left arm flicker when walking  
Samurai: fixed low HP foot area where incorrect green pixel was present in bottom right corner 
Dancer: corrected chest pixel when arms raised 
Mime: flickering shoes when attacking 
Bare: flickering legs  when attacking 


Galuf 
Monk: waistband fix during righthand attack frame 
White Mage: missing pixel coloration on chest for right hand attack frame that creates flicker 
Black Mage: flickering pixel on foot during right hand attack animation
Black Mage: missing shadow near feet on left hand attack animation 
Mystic Knight: body flicker with right hand attack frame 
Time Mage: shadow fixes near feet 
Summoner: fixed shadows near feet in various frames 
Red Mage: flickering top of head when hands raised.
Red Mage: left shoe fix with left hand attack
Ninja: right hand attack leg fix  
Ninja: hat consistency fix between frames 
Ranger: shoe flicker with left hand attack 
Dragoon: leg flicker when left hand attack 


Faris
Notch in top of hair made consistent in all jobs 
Knight: orange pixels above eyes when arms raised 
Knight: consistency for breastplate when arms raised
Knight: face shading inconsistency when left arm attacks 
Monk: flickering face shadow when attacking left arm 
Monk: consistent leg cuffs when arms raised 
Thief: strand of hair fixed when arms raised 
Berserker: inconsistent eye flicker when arms raised
Mystic Knight: face flicker with left hand attack frame 
Mystic Knight: hair shadow error when defending 
Mystic Knight: mouth fix when casting 
Summoner: foot flicker right hand attack 
Ranger: leg flicker when attacking with left hand 
Beastmasfer: flickering chest pixels when attacking 
Dragoon: chest flicker when attacking right arm 
Samurai: fixed tow when arms raise 
Chemist: fixed flickering tan pixel when attacking right hand 
Mime: left leg consistency fix when attacking with left hand 
Bare: Flickering face  when attacking


Krile
Mouth consistency with raised hands across all jobs 
Knight: breastplate shading consistency issue 3 frames 
Thief: corrections to back when attacking with left arm 
Thief: correction to left hand standing still (problem obvious while running)
Mystic Knight: hair shadow consistency fix when defending 
Summoner: foot shadow consistency across frames 
Red Mage: face fix when casting
Red Mage: flickering chest while walking 
Ninja: flickering elbow when running  
Dancer: flickering chest when running
Dancer: flickering left leg with left hand attack
Dancer: wrong ear color when guarding